The Walking Dead: Complete Season 1
Also known as: N/A
Developer: Techland
| My Score | Avg. Score | ||||||
| 9.5 | 9.1 | ||||||
| Release Dates | |||||||
|
|||||||
When I first saw that the Walking Dead, a game that was only slightly more than a standard point-and-click adventure game, was winning game of the year awards back in 2012, I couldn’t believe it. Then I played it, and I can’t imagine any other game taking home the prize that year. The Walking Dead is a pretty nifty game that has a great story that pushes you along with some action elements and quick-time events to give the game enough action to go along with the puzzles, point-and-click adventuring, and difficult decisions along the way. It's entertaining, it's fun, and with so many branching points in the story, it's a game that you can play over and over again and get different scenarios and conversations. It's fantastic. If you’re one of the few that haven't played it yet, play it. You'll be glad you did. In my opinion, The Walking Dead is the best game/series that Telltale Games ever put out...and quite honestly, it may be the best point-and-click adventure-style game that I've ever played, period.
Review added: 07/03/2019
WWE Legends of Wrestlemania
Also known as: N/A
Developer: Yuke's
| My Score | Avg. Score | ||||||
| 6.0 | 6.8 | ||||||
| Release Dates | |||||||
|
|||||||
WWE Legends of Wrestlemania was my first platinum trophy on the Playstation 3. Not only was it my first platinum, but I got it in less than 24 hours…it would have been even shorter if not for a need to go to sleep mid-way through. In over a decade since then, I’d never touched the game again…until pulling it out of storage to review it for this website, that is. I remember that when I had finished getting the platinum trophy, I was really sick of this game, which is a large reason why I never touched it again…But playing it in moderation to nab screenshots for this list, it’s not nearly as bad as I remember…unfortunately, it’s still not good. Basically, WWE Legends of Wrestlemania is a dumbed-down WWE Smackdown vs. Raw, with fewer buttons to use and plenty of on-screen command prompts to hit. If that sounds bad, it is. Legends of Wrestlemania isn’t without a few bright spots, though. Various clips and montages can be found to watch before reliving or rewriting history that fans of the WWF (before they became WWE) will likely enjoy. The big bright spot, though, are the managers. The managers interact and interfere like no other wrestling game before or since. Whether it be Mr. Fuji throwing salt in the eyes of his man’s opponent or Paul Bearer raising the urn high to rejuvenate the Undertaker after he took an opponent’s finishing move, it all adds to the experience and is an aspect that I wish would find its way into a future wrestling title, regardless of who makes it. All that said, even with those bright spots, I can’t imagine that most folks would stick around to play this for long.
Review added: 07/25/2021
WWE Smackdown vs. Raw 2009
Also known as: N/A
Developer: Yuke's
| My Score | Avg. Score | ||||||
| 8.0 | 7.7 | ||||||
| Release Dates | |||||||
|
|||||||
WWE Smackdown vs. Raw 2009 is another Smackdown game with some new features and modes added…but some other modes also went away. Create-A-Finisher may be the most noteworthy addition, in theory anyway, where you can string together a few moves to create your own custom finishing maneuver. While neat, I also felt like it left much to be desired. It replaced the departing Create-A-PPV, Create-A-Championship, and GM modes. Season mode was replaced with Road to Wrestlemania mode, as well. Match-wise, the inferno match has been added and backstage brawls make their return. In-match, signature moves make their debut and if you're a fan of tag team wrestling, a lot of improvements were made to tag team matches, including blind tags, hot tags, holding an opponent from the apron to allow your partner to attack them, and pulling the ropes down while on the apron, to cause an opponent running towards to ropes to topple to the outside. If any of those additions sound interesting to you, and if you didn't mind the gameplay "improvements" implemented in the previous game, then WWE Smackdown vs Raw 2009 is a good purchase. If they don't, you weren't a fan of the previous game, and don't really care about having an up-to-date roster, then you can probably skip this one.
Review added: 10/15/2025
WWE Smackdown vs. Raw 2010
Also known as: N/A
Developer: Yuke's
| My Score | Avg. Score | ||||||
| 8.0 | 8.0 | ||||||
| Release Dates | |||||||
|
|||||||
Another year, another Smackdown vs. Raw. The 2010 edition introduces noticeably faster load times as well as beefed-up Create-A-Wrestler and Create-A-Finisher modes. This game introduced rivals and friends, that remain in the 2K games today, where you can list the closest friends and most hated rivals of the wrestlers. A new feature is Create-A-Story, where you can book a feud between wrestlers that takes place over several segments…and if you felt like that story was your Citizen Kane, you were able to upload it to the online community for others to download and enjoy. The debut of DLC grapplers appears here, as well. Gameplay-wise, mixed tag team matches made their debut, allowing you to pit a male/female team against another male/female team. The Championship Scramble that was featured in the Unforgiven 2008 pay-per-view also made its debut, allowing players to see if they could walk out of the chaos of that match as the winner. Royal Rumble finishers also make an appearance, allowing eliminations to happen faster, along with a new system for eliminating your foes when a finisher isn't handy. Ladder matches were also revamped, improving them as well. Some tweaks to the gameplay were also made, making this, in my opinion, a little bit of an improvement over the 2009 edition of the series. However, by this point in the series, so many games had come out that it would take some major changes to make a new game stand out…and unfortunately, this game wasn't the one to do that.
Review added: 10/15/2025
WWE Smackdown vs. Raw 2011
Also known as: N/A
Developer: Yuke's
| My Score | Avg. Score | ||||||
| 8.0 | 8.0 | ||||||
| Release Dates | |||||||
|
|||||||
The final game to use the Smackdown vs. Raw name, WWE Smackdown vs. Raw 2011 was the debut of my favorite game mode from any WWE game past or present - WWE Universe mode. It's a mode that I still generally spend nearly all of my time in when I play a WWE 2K game today. This debut version of the mode is seemingly endless, with dozens of cutscenes and scenarios to help give you some sizzle to go with the steak of the matches. New DLC has been added as well, giving you even more grapplers to play as if you've already used up all of your Create-A-Wrestler spots and are hungry for a larger roster. Create-A-Finisher is also expanded, allowing for more scenarios where you can execute your custom move. Create-A-Story was also improved with even more options to pick from. Aside from all of that, the previous few years, Yuke's seemed to focus on a match type and tried to tweak and improve upon it. The match type that they seemed to focus on the most this year was Hell in a Cell, with an improved variation of the match included in this game, where you're now able to pull weapons from under the ring, and pull out the stairs and toss them into the ring to use as a weapon as well. Helping matters with the weapons is the fact that the game made it easier than ever to get weapons where you want them, and to use them on opponents the way that you want to use them. Anyway, Universe mode alone made me love this game, but the other, extra stuff was icing on the cake. It was a nice end to the Smackdown vs. Raw name, but unfortunately, it still wasn't good enough to reach some of the better games from when the series was at its peak.
Review added: 10/15/2025